I’ve been using Kahoot! a lot recently with great effect in my classroom. To date, it’s been the easiest way I’ve found to incorporate gaming into my lessons. As long as your students have a mobile device with access to the internet, they’re ready to play your learning game.
The great thing about it is that it doesn’t require any apps for the students to download and sign-up for, it’s really easy for the instructor to create learning games, and it injects just the right amount of healthy competition among the students to enhance their learning experience.
I’ve discovered a great fit for these learning games in both the pre- and post-assessment sections of my lesson plans. I definitely recommend checking it out.